UX

Eric drawing

Eric Bailey

Focus styles don't have to be ugly! Focus styles are an integral part of any mature design system. This talk will discuss the intersection of WCAG compliance and Inclusive Design, as well as new focus-related CSS selectors. Additionally, strategies for how to effectively implement them in your organization will be discussed.
Read more about If It’s Interactive, It Needs a Focus Style

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Cyndi Wiley

Long before we crushed tiny candies on our screens, dice games were among some of the first known to be played as far back as 5000 BCE. The theory of play is a well-researched area with roots in anthropology and psychology. Games have emerged throughout human history as an expression of play. Accessible game design is an area that has not been as well researched. In this presentation, you will learn how to get started checking games for accessibility using WCAG 2.1 standards, and how to get started designing your own games.

Read more about Accessible Game Design - It’s 2 Point 1 fun!

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Imelda March

It seems that everyone has a message or opinion to share in the age of COVID-19. The question then is whether that message can be heard by everyone. Is your digital message accessible?

Read more about Digital Communication in the Age of COVID-19

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Alanna Burke

When we talk about accessibility, we talk a lot about the technical bits, the alphabet soup - WCAG, AAA, WAI-ARIA, Screen readers. But what we don't often talk about is what it really means to be accessible - how do we ensure we are including everyone and empowering every user in every scenario to use our sites, products, and devices? Are we including trans folks? Parents? The chronically ill? People with limited literacy? The injured?

Read more about Beyond the Screen Reader - Humanizing Accessibility

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Sergei Kriger

The time of plain web pages and dial-up internet is gone forever. We live in the world where our devices are able to simultaneously operate with tons of data. Tweets, notifications, alert messages, progress bars — all these components appear on the web page asynchronously, which makes the user experience more convenient than ever.
Read more about Time Control in Web Accessibility

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Caroline Boyden

Lucy Greco

As a designer, a developer, or a content creator, you know your product inside and out. If you’re serious about making it a pleasure to use for all, you might be looking for a fresh perspective on it. Why not get some people with disabilities involved in your testing?
Read more about A11y Testing with Real People

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Kara Gaulrapp

Does your website create an inclusive or exclusive environment for users? Does your digital strategy incorporate web accessibility standards? Are you not sure? Let's have a conversation and find out! This presentation details how to start, develop, manage, and get buy-in for creating inclusive digital products.
Read more about Inclusive Digital Products

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