Enrico pointing at his phone

Enrico Bisenzi

Inclusive Arts Gallery

INCLUSIVE ARTS GALLERY gathers inclusive artists and ideas that the project's scientific director, Enrico Bisenzi, has encountered during his thirty-year teaching career in the AFAM (Higher Education in Art, Music, and Dance) sector. Presented in reverse chronological order from the birth of their legacy, the gallery features fact-sheets on artists and ideas that have shaped artistic and communicative expression fostering social inclusion for people with disabilities.

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Eleanor Beilby

Eleanor Beilby
She/Her

ADHD involves executive dysfunction, time blindness, and working memory barriers that standard technology often overlooks. Cognitive accessibility, unlike sensory or motor access, is still largely treated as a productivity problem rather than an access problem. This session reframes digital tools as cognitive accessibility aids, presenting inclusive design patterns, no-code workflows, and real examples of technology that support ADHD cognition instead of overwhelming it.

Read more about Tech as Cognitive Accessibility: Designing Systems for ADHD Brains

angela standing at a podium

Angela Fowler
she / her

Users are often labeled as “difficult” when they struggle with a product or process. In reality, those users are early warning signals, exposing accessibility and usability issues before they impact a broader audience.

This session re-frames “difficult users” as critical inputs into better design and more effective systems.

Read more about The Myth of the Difficult User

headshot of Gerard

Gerard K. Cohen
he/him

Solving for the Edges challenges conventional thinking by exploring what happens when we move beyond the middle and include those often left out of research and decision-making. Through real-world examples, this session shows how edge-case solutions become everyday innovations. Open to all, it’s an invitation to think bigger, challenge assumptions, and discover that the most impactful outcomes are found beyond the average.

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AmyJune in her Asheville shirt

AmyJune Hineline
she / her

Accessibility isn’t a task you finish. We audit, fix, and launch but the work can quietly slip as content changes, teams evolve, and standards advance.


This session explores accessibility as a living practice across the lifecycle of open source projects, including insights from WCAG 2.2, WCAG 3, and the European Accessibility Act. Learn how to keep accessibility from fading after launch and build workflows that sustain progress.

Read more about Accessibility: The Never-Ending Story

Headshot of Hector

Hector Osborne Rodriguez
he/him

This talk explores actionable strategies and best practices for achieving accessible development by outlining key wishes and effective annotation techniques for designers and developers to enhance collaboration and inclusivity in digital product creation.

Read more about Dreaming of Accessible Development: Annotated Wishes for Designers & Devs

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